Been a bit busy at work and home and completely forgot to post about these.
Our co-op student for the term is very interested in boardgames so we’ve invited him to join us. The night started off with a few games of Kingdom Builder, it’s very similar to Small World but more passive in terms of what you can do to your opponents. You’re placing tiles down onto the board to score points based on a few set game mechanics and 3 randomly chosen rules. Everyone places 3 of their houses down per turn plus any additional houses if they acquired special tokens. There are certain rules to follow when placing down houses so finding a good strategy early is key.
Ending the night with Catan. I’ve walked through half of the tutorial online and various videos but never really played a game. Mike, our co-op student, hasn’t played it either so we had to play a round. I’m sure there are others who can explain the game better than I can.
I had just recently purchased Splendor to continue my theme of gambling/betting and poker chips. I’ve upgraded my copy of Camel Up to use poker chips now. Splendor is a game where you’re acquiring gem mines (cards) for the cost of gems (poker chips). Both the gems and mines can be used to contribute to purchasing future gem mines with the owned mines being permanent resources while you put the gems back to the communal pile. I’ll be playing this game with my cousins/friends in the future so I’ll have more to post.
We’ve played Dominion at Games on Tap before but we wanted to introduce it to Mike. Dominion is a deck building game where the objective is to collect as many Victory (green) cards as possible. Victory cards have no other value during the game so collecting the cheap 1 Victory cards would hurt a deck during the game play. Other than the 6 static piles there are 10 other decks of cards which have special effects that may aid with collecting more cards or put your opponents at a disadvantage.
Carcassonne is another game that I feel that shares with a similar vibe to Small World. You’re building the map each turn with the option to claim the field/city/road you just played if nobody else has claims to a connected area. Scoring is based on how big the city or how long the road gets once it’s completed.
We ended with Fluxx which I have posted about before.
I’ll be posting about foods soon, a mass amount of the new Kit Kats are acquired and been tasted by many at work now.
As promised, I will be doing a boardgame post every week or so starting in 2016. We play at Games On Tap in Waterloo every Thursday night. If you’re interested in joining our group, feel free to bug me personally somewhere on social mediums.
We played a few games last Thursday, Libertalia was the only game I haven’t played before. The game itself is pretty simple once you get the hang of it. Each player has the same roster of characters that they will strategically play in order to gain loot. Each character has special effects that will grant them abilities during specific phases of the round. The replay value exists because of the random nature of the character rosters you’ll get. Game can play up to 6 and the more players the better.
I introduced the group to Guillotine, a game published by Wizards of the Coast. I liked the game because of the very simple rules and concept. Guillotine has action cards (hand) and nobles (they form a line up in front of a guillotine). You play an action card to possibly manipulate the line up, and you collection the next noble in the line up. Loop until the line up is done, loop 3 times. Very easy game to explain.
We ended the night with Fluxx, a favourite of ours. The game is also another one of those simple to teach games and starts off with the basic rules of ‘Draw 1, Play 1’. The game doesn’t stay that way though, you’ll add more rules to complement the basic rule and you can end up drawing 5 cards and playing 3, or only allowed to keep 0 cards at the end of your turn. To win the game, one of the rules that will be added determine the conditions to win. Those conditions consist usually of having played keepers and sometimes creeper cards in front of you. The game quickly turns into a very complicated mess with too many rules on the table and someone screwing your winning conditions over.
I’m going to delay the Kit Kat post since I haven’t been able to secure a Mint one yet. However, I did happen to find some Ginger Ale and Root Beer at a grocery store that I don’t frequent in my hunt for the Mint Kit Kat.
A recent post on Reddit came to my attention yesterday and I knew I had to pay them a visit. They sell banh mi, the Vietnamese sub, as well as bao and a few other items, but the banh mi is why I went.
It’s a comfort food, I’ve eaten too many of them to count since my childhood. It’s so simple: french bread, pate, mayonnaise, cold cuts, carrots, daikon, cucumber, and cilantro.
I was running errands today and decided to end my trip at the shop, which is conveniently located near Wilfrid Laurier, but not the easiest to find. It’s in the back of a building and you have to walk all the way around.
There was some confusion when I ordered my sandwiches. I thought there would be some kind of traditional meat available but the “banh mi 2.0” style is with much different meats. I got the Five Spices Babe and Crackle Belly on banh mi. Both of them were quite good, I liked the Crackle Belly more than the Five Spices sandwich. Looking at their menu again, I should definitely give the Dynasty Duck and Seoul Beef one a try on my next visit.