Boardgames: Floating Market & Imhotep

It’s been a while since we’ve played new games on our Thursday nights. So us playing two new games was exciting.

Floating Market


Floating Market was a recommended game when I was looking around for a game similar to Manila and Camel Up.

The game plays heavily on random chance with a huge roll of various dice at the end of each round. It takes the gambling aspect of both Manila and Camel Up and turns it up to 11. Each round, everyone contributes one of their dice to the big roll and place one of their people on various spots on the board. Spots can either earn them fruits (you need 5 of 7 to win), coins (which you can purchase fruits directly with), give a player special abilities to earn fruit/coin or effect the outcome of the roll. There are 7 boats that can earn fruit, each boat has a range of values which coincide with the roll.

The roll is statistically insane, there are D4, D6, D10 (values 0-9), D12, and negative D6. Players choose which one they want to contribute in a round and do not get back their dice after the round. Potentially, in a 5 player game, there could be 9 dice being rolled at the end of the round.

I like the game, the random chance makes it interesting and the general strategy is to not depend on it to earn fruits.



Imhotep was one of the runner ups to the Spiel de Jahres 2016, losing out to Codenames.

In this game, you are building structures with your blocks. You have four options during your turn: collect blocks, place block, sail ship, or play an action card. That makes it a bit tricky to plan your moves because you can’t (normally) place a block and sail a ship to the site you want. You’re effectively planning for the worst outcome and possibly a bit of backstabbing.

The 5 sites are:

  • Market – earn cards that could give you points immediately or end of game, add blocks to various other sites, or give you an action card
  • Pyramids – literally build a 14 block pyramid with blocks, with certain block positions which are worth a few more points than others
  • Temple – earn points per round based on which block is visible from the top
  • Burial Chamber – earn points at the end of game based on how well your blocks are grouped
  • Obelisks – earn points at the end of game based on the height of your tower

The game is simple to pick up, there isn’t any information hidden from other players so it takes a little bit of deep thinking to come up with an optimized strategy to maximize point output.


Board Games February 04

We added a 5th member to our board gaming group! Our colleague Daniel finally had time to join us last Thursday and we decided to start off slowly with relatively easy games to teach/play.

Camel Up


This is one of the games I had purchased over the Winter holiday. The game involves betting on 5 camels over the duration of the race. You can bet on which camel will finish ahead of the others after all 5 dice are rolled, you can also bet on the overall winning/losing camels. Extremely fun game, very simple to explain. I was playing it a bit wrong with my cousins.

King of Tokyo


My family also owns this game, it’s a dice rolling game which you become a monster and either try to score victory points or try to kill off all the other monsters. You earn points by rolling certain dice, by entering/staying in Tokyo, or other effects from cards. You lose health if monsters attack you while you’re in Tokyo or if the monster currently inside Tokyo attacks you. Another very easy to explain game.



Tsuro is a game where you place tiles on the board and your character piece moves along the paths the tiles make. That’s pretty much 90% of the rules. Your piece continues moving if a new tile is placed in front of it even when it’s not your turn. And you die when your character reaches an edge of the playing space or collides with another piece. Another very easy to explain game.

And we ended the night with Fluxx.


I should be getting the Cinnamon Bun Oreos soon, as well as the Filled Cupcake ones that just came out today. There’s really not much I have to review but I will have Batman/Superman cereal sometime this week and it should be quite delicious.

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Board Games January 14/21

Been a bit busy at work and home and completely forgot to post about these.

January 14

Kingdom Builder
Kingdom Builder

Our co-op student for the term is very interested in boardgames so we’ve invited him to join us. The night started off with a few games of Kingdom Builder, it’s very similar to Small World but more passive in terms of what you can do to your opponents. You’re placing tiles down onto the board to score points based on a few set game mechanics and 3 randomly chosen rules. Everyone places 3 of their houses down per turn plus any additional houses if they acquired special tokens. There are certain rules to follow when placing down houses so finding a good strategy early is key.

Settlers of Catan
Settlers of Catan

Ending the night with Catan. I’ve walked through half of the tutorial online and various videos but never really played a game. Mike, our co-op student, hasn’t played it either so we had to play a round. I’m sure there are others who can explain the game better than I can.

January 21


I had just recently purchased Splendor to continue my theme of gambling/betting and poker chips. I’ve upgraded my copy of Camel Up to use poker chips now. Splendor is a game where you’re acquiring gem mines (cards) for the cost of gems (poker chips). Both the gems and mines can be used to contribute to purchasing future gem mines with the owned mines being permanent resources while you put the gems back to the communal pile. I’ll be playing this game with my cousins/friends in the future so I’ll have more to post.


We’ve played Dominion at Games on Tap before but we wanted to introduce it to Mike. Dominion is a deck building game where the objective is to collect as many Victory (green) cards as possible. Victory cards have no other value during the game so collecting the cheap 1 Victory cards would hurt a deck during the game play. Other than the 6 static piles there are 10 other decks of cards which have special effects that may aid with collecting more cards or put your opponents at a disadvantage.


Carcassonne is another game that I feel that shares with a similar vibe to Small World. You’re building the map each turn with the option to claim the field/city/road you just played if nobody else has claims to a connected area. Scoring is based on how big the city or how long the road gets once it’s completed.


We ended with Fluxx which I have posted about before.


I’ll be posting about foods soon, a mass amount of the new Kit Kats are acquired and been tasted by many at work now.